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Fallout 4: DLC Quiz

Fog, faulty robots, and a theme park with management problems.

Leave the base game behind for the original six Fallout 4 expansions. Expect uncomfortable synth compromises, robot logic, questionable workshop experiments, and rides that really needed a safety inspection.

Coverage
Automatron, Far Harbor, Nuka-World, Wasteland Workshop, Contraptions Workshop, and Vault-Tec Workshop; no Creation Club, Creations, mods, or TV series
Length
18 questions · about 9 minutes
Difficulty
Challenging · expansion quests, workshop quirks, and extremely bad ideas
Spoilers
Major expansion endings, concealed identities, and side-quest solutions